The jobs a person has after setup. A colleague can start a session, share it with the team, continue it on a computer, and bring local work in.
Quickstart builds the house. This page is the work that happens after people can walk in.
1. Start a session
Click + New Session at the top of the left sidebar.
Choose Claude Code or Codex, then choose a model from the list that agent shows.
Set permissions before you send. Ask for approval always asks to edit external files and use the internet. Approve for me only asks for actions detected as potentially unsafe. Full access is unrestricted access to the internet and any file on your computer.
Type the work in the box and send. The session runs on the computer shown as Run in local computer.
Permissions are not the same as Ask. Permissions decide how much the agent may touch the machine and the internet, while Ask keeps the agent read-only in the bound repository.
2. Share it with the team
Once the session is open, click Share at the top right, then add the teammates who should have it. Give each person editor access to work in the session, or viewer access to read it.


You stay the owner of a session you created, and ownership does not change. A teammate who can open the session continues from the work already in it rather than from a blank thread.
3. Continue it on a computer
Open the session on a registered computer, then open the Localize menu and choose Claude Code CLI or Codex CLI for the computer you want to use.
Register the computer in Quickstart if it is not already on the Computers page.

If you choose Claude Code CLI, continue in the Claude Code TUI from the ~/oneworld-claude/ working directory. If you choose Codex CLI, go to Codex and import the ~/oneworld-codex working directory, then restart Codex so the synced session appears.

Note
Localized sessions currently include only the model response text. Codex localize needs an official subscription account, not API access.
4. Bring local work in
Share a local agent directory into OneWorld so the session exists for the team. The next person opens that session in OneWorld rather than only on the machine where the local agent ran.

